diff --git a/backend/database.db b/backend/database.db index 47b36cc..8705d7e 100644 Binary files a/backend/database.db and b/backend/database.db differ diff --git a/frontend/src/pages/gameMasterPage.jsx b/frontend/src/pages/gameMasterPage.jsx index 803c7a6..c160d9b 100644 --- a/frontend/src/pages/gameMasterPage.jsx +++ b/frontend/src/pages/gameMasterPage.jsx @@ -448,7 +448,11 @@ const handleUpdate = async () => { backgroundColor: '#2e2e3f', padding: '16px 24px' }}> - {editType === 'item' ? 'Edit Item' : editType === 'npc' ? 'Edit NPC' : 'Edit Character'} + {editType === 'item' + ? 'Gegenstand Bearbeiten' + : editType === 'npc' + ? 'NSC Bearbeiten' + : 'Charakter Bearbeiten'} { } }} > - Cancel + Abbrechen @@ -573,13 +577,13 @@ const handleUpdate = async () => { {item.ItemName} - Type: {item.Type} + Typ: {item.Type} - Value: {item.GoldValue} + Wert: {item.GoldValue} - Owner: {item.OwnerName || 'Unassigned'} + Besitzer: {item.OwnerName || 'Nicht zugewiesen'} @@ -602,7 +606,7 @@ const handleUpdate = async () => { // Removed minHeight calculation }}> - Game Master Dashboard + Spielleiter Dashboard {/* Player Characters Section */} @@ -614,7 +618,7 @@ const handleUpdate = async () => { border: '1px solid #444', height: '345px' }}> - Player Characters + Spielercharaktere {playerCharacters.map((character, index) => ( @@ -677,7 +681,7 @@ const handleUpdate = async () => { height: '345px' }}> - NPCs + NSCs @@ -734,7 +738,7 @@ const handleUpdate = async () => { {npc.Race} - Level {npc.Level} - Job: {npc.Job} + Beruf: {npc.Job} { : '#ff0000' }}> Status: {npc.Allied === 0 - ? 'Allied' + ? 'Verbündet' : npc.Allied === 1 ? 'Neutral' - : 'Enemy'} + : 'Feindlich'} @@ -758,10 +762,10 @@ const handleUpdate = async () => { {/* Items Section */}