+
Game id changed
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@@ -3,6 +3,7 @@ const sqlite3 = require('sqlite3').verbose();
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const bcrypt = require('bcrypt');
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const cors = require('cors');
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const bodyParser = require('body-parser');
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const crypto = require('crypto');
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const app = express();
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const port = 5000;
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@@ -31,6 +32,7 @@ db.run(`CREATE TABLE IF NOT EXISTS users (
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// Create games table if it doesn't exist
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db.run(`CREATE TABLE IF NOT EXISTS games (
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id INTEGER PRIMARY KEY AUTOINCREMENT,
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game_id TEXT,
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name TEXT,
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description TEXT,
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game_master_id INTEGER,
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@@ -99,6 +101,23 @@ app.post('/games', (req, res) => {
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stmt.finalize();
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});
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app.post('/createGame', (req, res) => {
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const { name, description, gameMasterId, participants } = req.body;
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// Generate an 8-character alphanumeric ID
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const gameId = crypto.randomBytes(4).toString('hex'); // 8 characters (4 bytes * 2 hex chars per byte)
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const stmt = db.prepare('INSERT INTO games (game_id, name, description, game_master_id, participants) VALUES (?, ?, ?, ?, ?)');
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stmt.run([gameId, name, description, gameMasterId, JSON.stringify(participants)], function (err) {
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if (err) {
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return res.status(400).json({ error: 'Failed to create game.' });
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}
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res.status(201).json({ message: 'Game created successfully!', gameId: gameId });
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});
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stmt.finalize();
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});
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// Start the server
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app.listen(port, () => {
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console.log(`Server running on http://localhost:${port}`);
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