+ Profil
Added Profile Updated Backend
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@@ -38,6 +38,9 @@ db.run(`CREATE TABLE IF NOT EXISTS games (
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participants TEXT
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)`);
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//User Part
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// Registration route
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app.post('/register', async (req, res) => {
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const { username, email, password } = req.body;
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@@ -72,6 +75,8 @@ app.post('/login', (req, res) => {
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});
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});
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// Game Part
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// Fetch games for a specific user
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app.get('/games/:userId', (req, res) => {
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const userId = req.params.userId;
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@@ -151,6 +156,94 @@ app.post('/createGame', (req, res) => {
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stmt.finalize();
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});
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// Master Part
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// Fetch game Participant Characters
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app.get('/games/:gameId/playerchars', (req, res) => {
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const gameId = req.params.gameId;
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db.get('SELECT * FROM PlayerCharacter WHERE GameID = ?', [gameId], (err, row) => {
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if (err) {
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return res.status(500).json({ error: 'Internal server error' });
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}
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res.json(row);
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});
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})
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// Fetch game NPCs
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app.get('/games/:gameId/npcs', (req, res) => {
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const gameId = req.params.gameId;
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db.get('SELECT * FROM NPC WHERE GameID = ?', [gameId], (err, row) => {
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if (err) {
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return res.status(500).json({ error: 'Internal server error' });
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}
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res.json(row);
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});
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})
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// Fetch game Items
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app.get('/games/:gameId/items', (req, res) => {
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const gameId = req.params.gameId;
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db.get('SELECT * FROM Item WHERE GameID = ?', [gameId], (err, row) => {
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if (err) {
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return res.status(500).json({ error: 'Internal server error' });
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}
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res.json(row);
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});
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})
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// Player Part
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// Fetch all Player Characters of Player
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app.get('/games/:userId/characters', (req, res) => {
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const userId = req.params.userId;
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db.all('SELECT * FROM PlayerCharacter WHERE PlayerId = ?', [userId], (err, rows) => {
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if (err) {
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return res.status(500).json({ error: 'Internal server error' });
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}
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// Directly return the array of characters
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console.log("Characters: ", rows);
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res.json(rows);
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});
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});
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// Fetch Player Character
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app.get('/games/:gameId/:playerId/character', (req, res) => {
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const gameId = req.params.gameId;
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const playerId = req.params.playerId;
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db.get('SELECT * FROM PlayerCharacter WHERE GameID = ? AND PlayerID = ?', [gameId, playerId], (err, row) => {
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if (err) {
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return res.status(500).json({ error: 'Internal server error' });
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}
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res.json(row);
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});
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})
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// Fetch Player Items
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app.get('/games/:charId/items', (req, res) => {
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const gameId = req.params.gameId;
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const charId = req.params.charId;
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db.get('SELECT * FROM Item WHERE GameID = ? AND OwnerID = ?', [gameId, charId], (err, row) => {
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if (err) {
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return res.status(500).json({ error: 'Internal server error' });
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}
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res.json(row);
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});
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})
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// Item Part
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// Set Item Owner
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app.post('/games/:charId/:itemId/owner', (req, res) => {
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const gameId = req.params.gameId;
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const itemId = req.params.itemId;
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const ownerId = req.body.ownerId;
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db.run('UPDATE Item SET OwnerID = ? WHERE ItemID = ?', [ownerId, gameId, itemId], function (err) {
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if (err) {
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return res.status(400).json({ error: 'Failed to update item owner.' });
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}
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res.json({ message: 'Item owner updated successfully!' });
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});
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})
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// Start the server
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app.listen(port, () => {
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